---
id: "/generative-media/creative-pipelines/page/2/"
title: "creative pipelines: 93 curated resources · page 2"
url: "https://skillissue.dev/generative-media/creative-pipelines/page/2/"
---

# creative pipelines: 93 curated resources

creative pipelines

[Beginner](/generative-media/beginner/index.md) [Intermediate](/generative-media/intermediate/index.md) [Advanced](/generative-media/advanced/index.md) [Expert](/generative-media/expert/index.md)

93 resources · page 2 of 3

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### [godot-gdscript](/e/gamedev-skills-godot-gdscript/index.md)

by [gamedev-skills](https://github.com/gamedev-skills)

Skill for idiomatic GDScript in Godot 4 covering static typing, node lifecycle, annotations, signals and await.

Intermediate–Advanced learning_resource skill-library en 

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### [godot-multiplayer](/e/gamedev-skills-godot-multiplayer/index.md)

by [gamedev-skills](https://github.com/gamedev-skills)

Skill for Godot 4 networked games with ENet peers, RPCs, multiplayer authority and state replication.

Intermediate–Advanced learning_resource skill-library en 

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### [godot-nodes-scenes](/e/gamedev-skills-godot-nodes-scenes/index.md)

by [gamedev-skills](https://github.com/gamedev-skills)

Skill for structuring Godot 4 projects with scenes, node composition, PackedScene instancing and autoload singletons.

Intermediate–Advanced learning_resource skill-library en 

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### [godot-physics](/e/gamedev-skills-godot-physics/index.md)

by [gamedev-skills](https://github.com/gamedev-skills)

Skill for Godot 4 physics bodies, collision layers and masks, contact signals and raycasts in 2D and 3D.

Intermediate–Advanced learning_resource skill-library en 

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### [godot-shaders](/e/gamedev-skills-godot-shaders/index.md)

by [gamedev-skills](https://github.com/gamedev-skills)

Skill for writing Godot 4 canvas_item and spatial shaders with uniforms, UV animation and screen-reading effects.

Intermediate–Advanced learning_resource skill-library en 

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### [godot-tilemap](/e/gamedev-skills-godot-tilemap/index.md)

by [gamedev-skills](https://github.com/gamedev-skills)

Skill for tile-based 2D levels in Godot 4 using TileMapLayer, TileSet collision, terrain autotiling and cell access from code.

Intermediate–Advanced learning_resource skill-library en 

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### [godot-ui-control](/e/gamedev-skills-godot-ui-control/index.md)

by [gamedev-skills](https://github.com/gamedev-skills)

Skill for Godot 4 user interfaces with Control anchors, containers, Theme resources and keyboard or gamepad focus.

Intermediate–Advanced learning_resource skill-library en 

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### [level-design](/e/gamedev-skills-level-design/index.md)

by [gamedev-skills](https://github.com/gamedev-skills)

Engine-neutral skill for level design from blockout to playable, covering player metrics, pacing, gating and encounters.

Intermediate–Advanced learning_resource skill-library en 

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### [phaser-core](/e/gamedev-skills-phaser-core/index.md)

by [gamedev-skills](https://github.com/gamedev-skills)

Skill for setting up and debugging Phaser 4 games with game config, scene lifecycle, asset loading and cameras.

Intermediate–Advanced learning_resource skill-library en 

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### [pixijs-rendering](/e/gamedev-skills-pixijs-rendering/index.md)

by [gamedev-skills](https://github.com/gamedev-skills)

Skill for PixiJS v8 rendering with the async Application, Assets loading, scene graph, ticker and pointer events.

Intermediate–Advanced learning_resource skill-library en 

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### [procedural-gen](/e/gamedev-skills-procedural-gen/index.md)

by [gamedev-skills](https://github.com/gamedev-skills)

Engine-neutral skill for procedural generation with seeded RNG, noise-based terrain, dungeon layouts and loot tables.

Intermediate–Advanced learning_resource skill-library en 

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### [prototype-fast](/e/gamedev-skills-prototype-fast/index.md)

by [gamedev-skills](https://github.com/gamedev-skills)

Skill for building a timeboxed greybox prototype to test whether a game mechanic is fun, with keep-or-kill criteria.

Intermediate–Advanced learning_resource skill-library en 

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### [roblox-luau](/e/gamedev-skills-roblox-luau/index.md)

by [gamedev-skills](https://github.com/gamedev-skills)

Skill for Roblox Luau scripting with services, Instances, events and client-server communication through RemoteEvents.

Intermediate–Advanced learning_resource skill-library en 

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### [save-systems](/e/gamedev-skills-save-systems/index.md)

by [gamedev-skills](https://github.com/gamedev-skills)

Engine-neutral skill for game save systems covering serialization, save slots, crash-safe writes, schema versioning and autosave.

Intermediate–Advanced learning_resource skill-library en 

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### [shader-programming](/e/gamedev-skills-shader-programming/index.md)

by [gamedev-skills](https://github.com/gamedev-skills)

Skill for game shaders from fundamentals, with common 2D and 3D effects written in GLSL and HLSL.

Intermediate–Advanced learning_resource skill-library en 

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### [steam-publish](/e/gamedev-skills-steam-publish/index.md)

by [gamedev-skills](https://github.com/gamedev-skills)

Skill for publishing a game on Steam with Steamworks and SteamPipe depots, steamcmd uploads, branches and release checklists.

Intermediate–Advanced learning_resource skill-library en 

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### [threejs-scene-setup](/e/gamedev-skills-threejs-scene-setup/index.md)

by [gamedev-skills](https://github.com/gamedev-skills)

Skill for setting up a three.js scene with import maps, camera, renderer, animation loop, resizing and OrbitControls.

Intermediate–Advanced learning_resource skill-library en 

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### [unity-csharp-scripting](/e/gamedev-skills-unity-csharp-scripting/index.md)

by [gamedev-skills](https://github.com/gamedev-skills)

Skill for Unity C# gameplay scripts covering the MonoBehaviour lifecycle, components, coroutines and Inspector serialization.

Intermediate–Advanced learning_resource skill-library en 

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### [unity-input-system](/e/gamedev-skills-unity-input-system/index.md)

by [gamedev-skills](https://github.com/gamedev-skills)

Skill for player input in Unity with the Input System package, action maps and the PlayerInput component.

Intermediate–Advanced learning_resource skill-library en 

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### [unity-navmesh](/e/gamedev-skills-unity-navmesh/index.md)

by [gamedev-skills](https://github.com/gamedev-skills)

Skill for Unity AI navigation with NavMeshSurface baking, NavMeshAgent movement and dynamic obstacles.

Intermediate–Advanced learning_resource skill-library en 

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### [unity-physics](/e/gamedev-skills-unity-physics/index.md)

by [gamedev-skills](https://github.com/gamedev-skills)

Skill for Unity 3D physics with Rigidbody forces, colliders, triggers, collision layers, raycasts and joints.

Intermediate–Advanced learning_resource skill-library en 

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### [unity-scriptableobjects](/e/gamedev-skills-unity-scriptableobjects/index.md)

by [gamedev-skills](https://github.com/gamedev-skills)

Skill for Unity ScriptableObject architecture with data assets, shared variables, event channels and runtime sets.

Intermediate–Advanced learning_resource skill-library en 

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### [unreal-behavior-trees](/e/gamedev-skills-unreal-behavior-trees/index.md)

by [gamedev-skills](https://github.com/gamedev-skills)

Skill for Unreal Engine 5 NPC behaviour with Behavior Trees, Blackboards, tasks, decorators and services.

Intermediate–Advanced learning_resource skill-library en 

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### [unreal-blueprints](/e/gamedev-skills-unreal-blueprints/index.md)

by [gamedev-skills](https://github.com/gamedev-skills)

Skill for Unreal Engine 5 Blueprint scripting with classes, event graphs, functions and Blueprint communication.

Intermediate–Advanced learning_resource skill-library en 

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### [unreal-cpp-gameplay](/e/gamedev-skills-unreal-cpp-gameplay/index.md)

by [gamedev-skills](https://github.com/gamedev-skills)

Skill for Unreal Engine 5 C++ gameplay code with reflection macros, the Gameplay Framework and Build.cs modules.

Intermediate–Advanced learning_resource skill-library en 

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### [unreal-niagara](/e/gamedev-skills-unreal-niagara/index.md)

by [gamedev-skills](https://github.com/gamedev-skills)

Skill for Unreal Engine 5 Niagara visual effects, emitters, modules and user parameters driven from Blueprints or C++.

Intermediate–Advanced learning_resource skill-library en 

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### [gsap-framer-scroll-animation](/e/github-gsap-framer-scroll-animation/index.md)

by [GitHub](https://github.com/github)

GitHub Copilot community skill for scroll animations with GSAP ScrollTrigger and Framer Motion, including pinned and parallax sections.

Intermediate–Advanced learning_resource skill-library US en 

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### [gsap-core](/e/greensock-gsap-core/index.md)

by [GreenSock](https://github.com/greensock)

Official GSAP skill for the core tween API, easing, staggers and responsive matchMedia setups in JavaScript animation.

Intermediate–Advanced learning_resource skill-library US en 

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### [gsap-react](/e/greensock-gsap-react/index.md)

by [GreenSock](https://github.com/greensock)

Official GSAP skill for using GSAP in React and Next.js with the useGSAP hook, refs, context and cleanup.

Intermediate–Advanced learning_resource skill-library US en 

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### [gsap-scrolltrigger](/e/greensock-gsap-scrolltrigger/index.md)

by [GreenSock](https://github.com/greensock)

Official GSAP skill for ScrollTrigger scroll-linked animation, pinning, scrubbing and parallax sections.

Intermediate–Advanced learning_resource skill-library US en 

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### [gsap-skills](/e/greensock-gsap-skills/index.md)

by [GreenSock](https://github.com/greensock)

GreenSock's official skills that teach coding agents GSAP core, plugins and common animation patterns.

Intermediate–Advanced learning_resource skill-library US en 

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### [hyperframes](/e/heygen-com-hyperframes/index.md)

by [HeyGen](https://github.com/heygen-com)

HeyGen's framework and agent skills for writing video compositions in HTML and rendering them to MP4.

Intermediate–Advanced learning_resource skill-library en 

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